Random – A Structured Guide to Chance and Randomness
● Concept and design: Marta Puchala
● Card game
● Context: at ISIA Urbino/Werkplaats Typografie Summer School
● Brief: Armand Mevis, Maureen Mooren, Leonardo Sonnoli, Johannes Schwartz
● Format: 133 × 83 mm
Random is an alternative travel guide, one where the aim is to truly lose yourself within the city and the culture. Without following google maps, glued to your phone – this travel guide is all about following your instincts from moment to moment, conversation to conversation.
Random is designed to be a card game. A game where participants must follow their instincts, it cannot be a linear experience, and like a card game, it doesn’t have a beginning middle and end. But it does have certain rules that participants must adhere to in order to be successfully navigated.
The use of theatre terminology alludes to the idea that conversations are role play, and as you become more familiar with the city you move from the participant (a tourist) to an actor (a local) through a series of interrelated happenings.